Frank
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How do I drag counters to move them?
Infobar does not function. The buttons on the bottom of the screen change to green when I hover over them & I can click on them.
Also, my trackpad does not function in “right click” mode when WW2T is running. I should be able to tap the right side of the trackpad to bring up the “right click” menu.
EDIT: yes the app was dragged into the hard drive so is “installed.”
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This reply was modified 9 years, 8 months ago by
Frank.
Note: there is no Apple icon within the WW2T bar at the top.
There is a blue-grey bar at the top, on the left it has
WW2T Mode
version Menubut clicking on the words does nothing, clicking in the bar does nothing. Pressing (option or command or control or shift)-TAB does nothing. Moving my cursor to the bottom of the screen does not pop up the Dock bar.
What about a flowchart presentation instead of multiple screens? That way the user can see where every choice leads. As it stands, backing up a step is impossible, you have to quit something entirely.
It seems to me that the “create” button is superfluous. You could just include its two choices in that screen instead of the “create” button
Its not clear when “create match” becomes possible; seems like you have to select the scenario first.
And again, choices seem to pop up in random parts of the screen instead of progressing from top to bottom.
To clarify the initial screen, make it say:
1) select a scenario and begin to play
2) create or modify a scenario in the Scenario EditorAs it stands, its obvious that you can’t play anything until a scenario is selected, so logically one must choose Scenario Editor.
OK here’s the fundamental problem. The user has no way of knowing the sequence in which things need to be selected. The “main menu” is at the BOTTOM. So naturally I think that selecting “hotseat” is the FIRST step. But it seems you want me to look up to the TOP of the screen and set it up in what I consider to be completely backwards order —
My presumption, from the layout I see, is:
1) select Hotseat
2) select & load the Scenario
3) option to save this as a Match or whatever that stuff is
4) playAnd it seems that Scenario Editor is a not required at all. So why does it come up as the FIRST thing I see?
And all the above would be better organized within a window, instead of scattering buttons randomly all over the screen space and expecting the user to guess which order to do things.
I cannot get from my selected & loaded Scenario into the “play” mode.
I can find a way to get to “select Hotseat -> Play” but there is no scenario loaded.
Easier if the Type Of Play (hotseat etc) was selected in the same popup as the screen resolution & graphics quality. And why not allow selection of scenario (from the list or a Saved) at the same time?
Running OSX 10.6.8. No difference with the 64 bit app. I cannot pop up the Dock to bring another app to the front, and the keyboard command to call up Force Quit does not work. Maybe cut a diagonal corner off the app window, so that a bit of the Desktop is always clickable.
The several steps for loading a scenario make me dizzy. Have to keep looking/clicking back and forth at the bottom then at the top of the screen. A popup menu style would be easier on the eyes.
A popup for the keyboard command list would be useful. And being able to click or tap on an object to call up a popup box with my choices for actions. But I can imagine its quite a task to program the interfaces for several different OS. OTOH I use a Mac precisely because it has the best human interface system.
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This reply was modified 9 years, 8 months ago by
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