﻿<?xml version="1.0" encoding="utf-8"?>
<NationalCapabilitiesChart xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  <entries>
    <NationalCapabilitiesChartEntry>
      <nationality>German</nationality>
      <leaderGenerationFactor>4</leaderGenerationFactor>
      <heatOfBattleDRM>0</heatOfBattleDRM>
      <smoke>0</smoke>
      <mmcCapabilities>
        <MMCCapability>
          <clazz>2</clazz>
          <type>Squad</type>
          <variant>0</variant>
          <bpv>7</bpv>
          <sorting>30</sorting>
          <fp>4</fp>
          <range>4</range>
          <morale>7</morale>
          <assaultFire>false</assaultFire>
          <sprayingFire>true</sprayingFire>
          <elr>0</elr>
          <brokenMorale>7</brokenMorale>
          <smokePlacementExponent>0</smokePlacementExponent>
        </MMCCapability>
        <MMCCapability>
          <clazz>2</clazz>
          <type>HalfSquad</type>
          <variant>0</variant>
          <bpv>3</bpv>
          <sorting>20</sorting>
          <fp>2</fp>
          <range>3</range>
          <morale>7</morale>
          <assaultFire>false</assaultFire>
          <sprayingFire>false</sprayingFire>
          <elr>0</elr>
          <brokenMorale>6</brokenMorale>
          <smokePlacementExponent>0</smokePlacementExponent>
        </MMCCapability>
         <MMCCapability>
          <clazz>1</clazz>
          <type>Squad</type>
          <variant>0</variant>
          <bpv>10</bpv>
          <sorting>50</sorting>
          <fp>4</fp>
          <range>6</range>
          <morale>7</morale>
          <assaultFire>false</assaultFire>
          <sprayingFire>true</sprayingFire>
          <elr>0</elr>
          <brokenMorale>7</brokenMorale>
          <smokePlacementExponent>1</smokePlacementExponent>
        </MMCCapability>
        <MMCCapability>
          <clazz>1</clazz>
          <type>HalfSquad</type>
          <variant>0</variant>
          <bpv>4</bpv>
          <sorting>40</sorting>
          <fp>2</fp>
          <range>4</range>
          <morale>7</morale>
          <assaultFire>false</assaultFire>
          <sprayingFire>false</sprayingFire>
          <elr>0</elr>
          <brokenMorale>6</brokenMorale>
          <smokePlacementExponent>0</smokePlacementExponent>
        </MMCCapability>
         <MMCCapability>
          <clazz>E</clazz>
          <type>Squad</type>
          <variant>1</variant>
          <bpv>13</bpv>
          <sorting>70</sorting>
          <fp>5</fp>
          <range>4</range>
          <morale>8</morale>
          <assaultFire>true</assaultFire>
          <sprayingFire>true</sprayingFire>
          <elr>3</elr>
          <brokenMorale>8</brokenMorale>
          <smokePlacementExponent>2</smokePlacementExponent>
        </MMCCapability>
        <MMCCapability>
          <clazz>E</clazz>
          <type>HalfSquad</type>
          <variant>1</variant>
          <bpv>5</bpv>
          <sorting>60</sorting>
          <fp>2</fp>
          <range>3</range>
          <morale>8</morale>
          <assaultFire>false</assaultFire>
          <sprayingFire>false</sprayingFire>
          <elr>3</elr>
          <brokenMorale>7</brokenMorale>
          <smokePlacementExponent>0</smokePlacementExponent>
        </MMCCapability>
        <MMCCapability>
          <clazz>E</clazz>
          <type>Squad</type>
          <variant>0</variant>
          <bpv>13</bpv>
          <sorting>90</sorting>
          <fp>4</fp>
          <range>6</range>
          <morale>8</morale>
          <assaultFire>true</assaultFire>
          <sprayingFire>false</sprayingFire>
          <elr>0</elr>
          <brokenMorale>8</brokenMorale>
          <smokePlacementExponent>2</smokePlacementExponent>
        </MMCCapability>
        <MMCCapability>
          <clazz>E</clazz>
          <type>HalfSquad</type>
          <variant>0</variant>
          <bpv>5</bpv>
          <sorting>80</sorting>
          <fp>2</fp>
          <range>4</range>
          <morale>8</morale>
          <assaultFire>true</assaultFire>
          <sprayingFire>false</sprayingFire>
          <elr>0</elr>
          <brokenMorale>7</brokenMorale>
          <smokePlacementExponent>2</smokePlacementExponent>
        </MMCCapability>
        <MMCCapability>
          <clazz>E</clazz>
          <type>Squad</type>
          <variant>2</variant>
          <bpv>16</bpv>
          <sorting>110</sorting>
          <fp>8</fp>
          <range>3</range>
          <morale>8</morale>
          <assaultFire>true</assaultFire>
          <sprayingFire>true</sprayingFire>
          <elr>0</elr>
          <brokenMorale>8</brokenMorale>
          <smokePlacementExponent>3</smokePlacementExponent>
        </MMCCapability>
        <MMCCapability>
          <clazz>E</clazz>
          <type>HalfSquad</type>
          <variant>2</variant>
          <bpv>6</bpv>
          <sorting>100</sorting>
          <fp>3</fp>
          <range>3</range>
          <morale>8</morale>
          <assaultFire>true</assaultFire>
          <sprayingFire>true</sprayingFire>
          <elr>0</elr>
          <brokenMorale>7</brokenMorale>
          <smokePlacementExponent>0</smokePlacementExponent>
        </MMCCapability>
      </mmcCapabilities>
      <smcCapabilities>
        <SMCCapability>
          <type>Leader</type>
          <morale>7</morale>
          <brokenMorale>7</brokenMorale>
          <leadershipDRM>0</leadershipDRM>
        </SMCCapability>
        <SMCCapability>
          <type>Leader</type>
          <morale>8</morale>
          <brokenMorale>8</brokenMorale>
          <leadershipDRM>0</leadershipDRM>
        </SMCCapability>
        <SMCCapability>
          <type>Leader</type>
          <morale>8</morale>
          <brokenMorale>8</brokenMorale>
          <leadershipDRM>-1</leadershipDRM>
        </SMCCapability>
        <SMCCapability>
          <type>Leader</type>
          <morale>9</morale>
          <brokenMorale>9</brokenMorale>
          <leadershipDRM>-1</leadershipDRM>
        </SMCCapability>
        <SMCCapability>
          <type>Leader</type>
          <morale>9</morale>
          <brokenMorale>9</brokenMorale>
         <leadershipDRM>-2</leadershipDRM>
        </SMCCapability>
        <SMCCapability>
          <type>Leader</type>
          <morale>10</morale>
          <brokenMorale>10</brokenMorale>
         <leadershipDRM>-2</leadershipDRM>
        </SMCCapability>
        <SMCCapability>
          <type>Leader</type>
          <morale>10</morale>
          <brokenMorale>10</brokenMorale>
         <leadershipDRM>-3</leadershipDRM>
        </SMCCapability>
      </smcCapabilities>
      <swCapabilities>
        <SWCapability>
          <type>LightMachineGun</type>
          <variant>0</variant>
          <sorting>200</sorting>
          <fp>3</fp>
          <range>8</range>
          <pp>1</pp>
          <rateOfFire>1</rateOfFire>
          <breakdownNumber>12</breakdownNumber>
          <repairNumber>1</repairNumber>
          <removalNumber>6</removalNumber>
        </SWCapability>
        <SWCapability>
          <type>MediumMachineGun</type>
          <variant>0</variant>
          <sorting>210</sorting>
          <fp>5</fp>
          <range>12</range>
          <pp>3</pp>
          <rateOfFire>2</rateOfFire>
          <breakdownNumber>12</breakdownNumber>
          <repairNumber>2</repairNumber>
          <removalNumber>6</removalNumber>
        </SWCapability>
        <SWCapability>
          <type>HeavyMachineGun</type>
          <variant>0</variant>
          <sorting>220</sorting>
          <fp>7</fp>
          <range>16</range>
          <pp>4</pp>
          <rateOfFire>3</rateOfFire>
          <breakdownNumber>12</breakdownNumber>
          <repairNumber>3</repairNumber>
          <removalNumber>6</removalNumber>
        </SWCapability>
        <SWCapability>
          <type>Flamethrower</type>
          <variant>0</variant>
          <sorting>230</sorting>
          <fp>24</fp>
          <range>1</range>
          <pp>1</pp>
          <rateOfFire>0</rateOfFire>
          <breakdownNumber>10</breakdownNumber>
          <repairNumber>0</repairNumber>
          <removalNumber>0</removalNumber>
        </SWCapability>
        <SWCapability>
          <type>DemolitionCharge</type>
          <variant>0</variant>
          <sorting>240</sorting>
          <fp>30</fp>
          <range>1</range>
          <pp>1</pp>
          <rateOfFire>0</rateOfFire>
          <breakdownNumber>12</breakdownNumber>
          <repairNumber>0</repairNumber>
          <removalNumber>0</removalNumber>
        </SWCapability>                
      </swCapabilities>
    </NationalCapabilitiesChartEntry>
    <NationalCapabilitiesChartEntry>
      <nationality>Russian</nationality>
      <leaderGenerationFactor>8</leaderGenerationFactor>
      <heatOfBattleDRM>2</heatOfBattleDRM>
      <smoke>0</smoke>
      <mmcCapabilities>
       <MMCCapability>
          <clazz>C</clazz>
          <type>Squad</type>
          <variant>0</variant>
          <bpv>4</bpv>
          <sorting>10</sorting>
          <fp>4</fp>
          <range>2</range>
          <morale>6</morale>
          <assaultFire>false</assaultFire>
          <sprayingFire>false</sprayingFire>
          <elr>0</elr>
          <brokenMorale>5</brokenMorale>
          <smokePlacementExponent>0</smokePlacementExponent>
        </MMCCapability>
        <MMCCapability>
          <clazz>C</clazz>
          <type>HalfSquad</type>
          <variant>0</variant>
          <bpv>1</bpv>
          <sorting>0</sorting>
          <fp>2</fp>
          <range>2</range>
          <morale>6</morale>
          <assaultFire>false</assaultFire>
          <sprayingFire>false</sprayingFire>
          <elr>0</elr>
          <brokenMorale>4</brokenMorale>
          <smokePlacementExponent>0</smokePlacementExponent>
        </MMCCapability>      
         <MMCCapability>
          <clazz>1</clazz>
          <type>Squad</type>
          <variant>1</variant>
          <bpv>7</bpv>
          <sorting>30</sorting>
          <fp>5</fp>
          <range>2</range>
          <morale>7</morale>
          <assaultFire>true</assaultFire>
          <sprayingFire>true</sprayingFire>
          <elr>0</elr>
          <brokenMorale>7</brokenMorale>
          <smokePlacementExponent>0</smokePlacementExponent>
        </MMCCapability>
        <MMCCapability>
          <clazz>1</clazz>
          <type>HalfSquad</type>
          <variant>1</variant>
          <bpv>3</bpv>
          <sorting>20</sorting>
          <fp>2</fp>
          <range>2</range>
          <morale>7</morale>
          <assaultFire>false</assaultFire>
          <sprayingFire>false</sprayingFire>
          <elr>0</elr>
          <brokenMorale>6</brokenMorale>
          <smokePlacementExponent>0</smokePlacementExponent>
        </MMCCapability>              
        <MMCCapability>
          <clazz>1</clazz>
          <type>Squad</type>
          <variant>0</variant>
          <bpv>7</bpv>
          <sorting>50</sorting>
          <fp>4</fp>
          <range>4</range>
          <morale>7</morale>
          <assaultFire>false</assaultFire>
          <sprayingFire>false</sprayingFire>
          <elr>0</elr>
          <brokenMorale>7</brokenMorale>
          <smokePlacementExponent>0</smokePlacementExponent>
        </MMCCapability>
        <MMCCapability>
          <clazz>1</clazz>
          <type>HalfSquad</type>
          <variant>0</variant>
          <bpv>3</bpv>
          <sorting>40</sorting>
          <fp>2</fp>
          <range>3</range>
          <morale>7</morale>
          <assaultFire>false</assaultFire>
          <sprayingFire>false</sprayingFire>
          <elr>0</elr>
          <brokenMorale>6</brokenMorale>
          <smokePlacementExponent>0</smokePlacementExponent>
        </MMCCapability>
         <MMCCapability>
          <clazz>E</clazz>
          <type>Squad</type>
          <variant>0</variant>
          <bpv>12</bpv>
          <sorting>90</sorting>
          <fp>6</fp>
          <range>2</range>
          <morale>8</morale>
          <assaultFire>true</assaultFire>
          <sprayingFire>true</sprayingFire>
          <elr>0</elr>
          <brokenMorale>8</brokenMorale>
          <smokePlacementExponent>0</smokePlacementExponent>
        </MMCCapability>
        <MMCCapability>
          <clazz>E</clazz>
          <type>HalfSquad</type>
          <variant>0</variant>
          <bpv>5</bpv>
          <sorting>80</sorting>
          <fp>3</fp>
          <range>2</range>
          <morale>8</morale>
          <assaultFire>false</assaultFire>
          <sprayingFire>false</sprayingFire>
          <elr>0</elr>
          <brokenMorale>7</brokenMorale>
          <smokePlacementExponent>0</smokePlacementExponent>
        </MMCCapability>
      </mmcCapabilities>
      <smcCapabilities>
	<SMCCapability>
	  <type>Leader</type>
	  <morale>7</morale>
          <brokenMorale>7</brokenMorale>
	  <leadershipDRM>0</leadershipDRM>
	</SMCCapability>
	<SMCCapability>
	  <type>Leader</type>
	  <morale>8</morale>
          <brokenMorale>8</brokenMorale>
	  <leadershipDRM>0</leadershipDRM>
	</SMCCapability>
	<SMCCapability>
	  <type>Leader</type>
	  <morale>8</morale>
          <brokenMorale>8</brokenMorale>
	  <leadershipDRM>-1</leadershipDRM>
	</SMCCapability>
	<SMCCapability>
	  <type>Leader</type>
	  <morale>9</morale>
          <brokenMorale>9</brokenMorale>
	  <leadershipDRM>0</leadershipDRM>
	</SMCCapability>
	<SMCCapability>
	  <type>Leader</type>
	  <morale>9</morale>
          <brokenMorale>9</brokenMorale>
	  <leadershipDRM>-1</leadershipDRM>
	</SMCCapability>
	<SMCCapability>
	  <type>Leader</type>
	  <morale>9</morale>
          <brokenMorale>9</brokenMorale>
	  <leadershipDRM>-2</leadershipDRM>
	</SMCCapability>
	<SMCCapability>
	  <type>Leader</type>
	  <morale>10</morale>
          <brokenMorale>10</brokenMorale>
	  <leadershipDRM>-2</leadershipDRM>
	</SMCCapability>
     </smcCapabilities>
     <swCapabilities>
       <SWCapability>
          <type>LightMachineGun</type>
          <variant>0</variant>
          <sorting>200</sorting>
          <fp>2</fp>
          <range>6</range>
          <pp>1</pp>
          <rateOfFire>1</rateOfFire>
          <breakdownNumber>11</breakdownNumber>
          <repairNumber>1</repairNumber>
          <removalNumber>6</removalNumber>
       </SWCapability>
       <SWCapability>
          <type>MediumMachineGun</type>
          <variant>0</variant>
          <sorting>210</sorting>
          <fp>4</fp>
          <range>10</range>
          <pp>5</pp>
          <rateOfFire>2</rateOfFire>
          <breakdownNumber>11</breakdownNumber>
          <repairNumber>2</repairNumber>
          <removalNumber>6</removalNumber>
        </SWCapability>
       <SWCapability>
          <type>HeavyMachineGun</type>
          <variant>0</variant>
          <sorting>220</sorting>
          <fp>6</fp>
          <range>12</range>
          <pp>5</pp>
          <rateOfFire>3</rateOfFire>
          <breakdownNumber>11</breakdownNumber>
          <repairNumber>3</repairNumber>
          <removalNumber>6</removalNumber>
        </SWCapability>
      </swCapabilities>
   </NationalCapabilitiesChartEntry>    
    <NationalCapabilitiesChartEntry>
      <nationality>American</nationality>
      <leaderGenerationFactor>5.5</leaderGenerationFactor>
      <heatOfBattleDRM>0</heatOfBattleDRM>
      <smoke>1</smoke>
      <mmcCapabilities>
        <MMCCapability>
          <clazz>E</clazz>
          <type>Squad</type>
          <variant>0</variant>
          <bpv>14</bpv>
          <sorting>30</sorting>
          <fp>7</fp>
          <range>4</range>
          <morale>7</morale>
          <assaultFire>true</assaultFire>
          <sprayingFire>true</sprayingFire>
          <elr>5</elr>
          <brokenMorale>8</brokenMorale>
          <smokePlacementExponent>3</smokePlacementExponent>
        </MMCCapability>
        <MMCCapability>
          <clazz>E</clazz>
          <type>HalfSquad</type>
          <variant>0</variant>
          <bpv>6</bpv>
          <sorting>20</sorting>
          <fp>3</fp>
          <range>3</range>
          <morale>7</morale>
          <assaultFire>false</assaultFire>
          <sprayingFire>false</sprayingFire>
          <elr>5</elr>
          <brokenMorale>7</brokenMorale>
          <smokePlacementExponent>0</smokePlacementExponent>
        </MMCCapability>
      </mmcCapabilities>
      <smcCapabilities>
        <SMCCapability>
          <type>Leader</type>
          <morale>8</morale>
          <brokenMorale>8</brokenMorale>
          <leadershipDRM>0</leadershipDRM>
        </SMCCapability>
        <SMCCapability>
          <type>Leader</type>
          <morale>8</morale>
          <brokenMorale>8</brokenMorale>
          <leadershipDRM>-1</leadershipDRM>
        </SMCCapability>
        <SMCCapability>
          <type>Leader</type>
          <morale>9</morale>
          <brokenMorale>9</brokenMorale>
          <leadershipDRM>-2</leadershipDRM>
        </SMCCapability>
      </smcCapabilities>
    </NationalCapabilitiesChartEntry>
  </entries>
</NationalCapabilitiesChart>